Dynamic VFX Artist specialising in FX simulations, procedural design, and cinematic visuals. Skilled in Houdini, Python and Nuke with a strong focus on fire, destruction, and abstract FX, knitting FX. Passionate about pushing realism and creativity to elevate storytelling in film.
Delivering FX work as part of a larger CG pipeline.
Developed creative and technical skills in the software, tools and workflows used in production. To produce high-quality simulations of particles, destruction, smoke, water and magic, among others.